Terminology Glossary

The following tables outline the terminology used throughout our products across Role Analytics and SumerScout player evaluations.

Role Analytics Definitions

 

MetricDefinition
Accuracy, Short/Medium/LongMeasures a QB’s throwing precision, accounting for factors like receiver separation, air yards, and coverage, categorized by depth-of-target: Short (0-10 yards), Medium (11-20 yards), Long (20+ yards). 
AI GradeComprehensive grade assigned to a player, accounting for all position/role analytics available, reflecting their overall skill level.  
AI Coverage GradeComprehensive evaluation of a defender’s performance in pass coverage, including positioning and ball skills.
AI Frame-PR GradeFrame-level evaluation of a pass rusher’s ability (LB only).
AI Pass Block GradeEvaluation of a blocker’s overall performance on pass plays.
AI Pass Rush GradeEvaluation of a pass rusher’s overall performance and impact.
AI Passing GradeEvaluation of a QB's play, considering
decision-making, accuracy, and outcome.
AI Receiving GradeEvaluation of a receiver's performance on all pass plays, including non-targeted routes.
AI Route GradeEvaluation of a receiver’s route running ability, including non-targeted routes (WR Only).
AI Run Block GradeEvaluation of a blocker’s performance on run plays, including lane creation and second-level blocking.
AI Run Defense GradeEvaluation of a defender’s overall performance against the run.
AI Rushing GradeEvaluation of a runner’s overall performance on run plays.
Big ThrowMeasures a QB's ability to complete challenging, high-impact passes. Computed as percentage of total passes with completion probability < 30% at time-of-throw divided by total pass attempts.
Decision MakingAssesses a QB’s ability to identify and target the receiver with the highest potential gain at the time of throw. This takes into account likelihood of target, completion probability, and expected gain.
ElusivenessMeasures a player's ability to avoid being tackled while in possession of the ball.
Expected Draft ClassThe expected year a player will declare for the NFL Draft. 
Expected Draft TierThe expected talent tier a player will fall into in their expected draft class. 
Opponent Team Value - Total, Unit/SeasonalThe sum of all Player Values on a given opponents' roster. Opponent Team Value is expressed in wins above average over the course of season. (NCAA only)
Pass Block SustainMeasures a blocker’s ability to sustain pass protection from snap to two seconds into the play. 
Pass Block Get OffMeasures a blocker’s initial reaction and positioning in pass protection within the first second after the ball is snapped. 
Pass Rush FinishMeasures a pass rusher’s ability to effectively impact the QB and measure the change from snap to two seconds into the play.
Pass Rush Get OffMeasures a pass rusher’s initial burst and approach within the first second after the ball is snapped. 
Pro Player ValueAn opponent-adjusted measure* of a player's contribution to a team's success.  A positive Player Value indicates above replacement contributions when compared to other players in the league, while negative values indicate below replacement contributions.  
Player Value - Total, SeasonalAn opponent-adjusted measure* of a player's overall contribution to a team's success for a given season.
Player Value - Total/Role (Offense/ Pass/Pass Route/Pass Block/Run/Run Block), By GameAn opponent-adjusted role-specific set of measures* of a player's contribution to a team's success in a given game
Production +/-Evaluates a QB’s ability to generate value beyond expectations, given the game situation.
Pursuit / Run Pursuit FinishMeasures a defender’s ability to effectively pursue and track tackles on running plays.
Run Yards +/-Evaluates a runner’s ability to gain yardage beyond expectations, given the play design and defensive alignment at the time of handoff.
Rushing ElusivenessMeasures a runner’s ability to evade tacklers and extend plays.
Rushing Yards +/- Evaluates a runner’s ability to gain yardage beyond expectations, given the play design and defensive alignment at the time of handoff.
Sack AvoidanceMeasures a QB’s ability to evade pressure and avoid sacks from two seconds into the play until the end. QBs who score highly here tend to evade pressure late in the play.
Team Unit RankingsA team's ranking within the league for Offense, Defense, Special Teams, and Overall
Team Value - Total, Unit, Role/SeasonalThe sum of all Player Values on a given roster. Team Value is expressed in wins over the course of season - positive values indicate above average teams, while negative values indicate below average teams.
Yards After Catch +/-Evaluates a receiver’s ability to gain additional yardage after catching the ball, relative to expectation.

* a positive Player Value indicates above average contributions when compared to other players in the league, while negative values indicate below average contributions.

Role Analytics color coding

Analytics for both tracking data and player value are color coded to match the SumerScout grading scale.   

SumerScout Trait Definitions

 

TraitDefinition
Athletic AbilityMeasure of a player's overall agility, speed and strength.
AgilityHow quickly a player can change direction / ease of movement change.
BalanceHow easily a player distributes his weight to remain upright and steady during movement or contact.
ExplosionHow quickly a player can accelerate from the idle position / change of direction and convert speed into power.
FlexbilityHow well a player adjusts his body to prevent and recover from awkward body positions.
Play SpeedHow quickly a player can move across mid- and long distances. Accounts for top-end speed, endurance, and reactive football-playing speed.
Play StrengthHow well a player can resist force or pressure from opponents.
Pass GameHow a player performs overall in the pass game.
Decision MakingThe ability to process what the defense presents and make quick, smart decisions in real time. Includes pre-snap reads, audibles, understanding of man and zone coverage, anticipation, poise, limiting turnovers and the overall ability to manage a game. Note that this is different from football intelligence, which deals with playbook comprehension.
Dropback / setup (footwork)How well a player can set a good base in preparation for throwing off of proper foot.
Ball SecurityHow well a player handles the ball in the pocket, on the move and other scenarios without dropping it. 
Release QuicknessHow quickly a player gets the ball in play accounting for defensive pressures.
Arm StrengthA player's ability to drive the ball to the receiver. 
Accuracy - ShortA player's precision of passes in routes less than 10 yards. 
Accuracy - MediumA player's precision of passes in routes between 10 and 20 yards. 
Accuracy - LongA player's precision of passes in routes 20 yards and greater. 
Accuracy - On the moveA player's precision of passes when outside the pocket on the move. 
Accuracy - Under PressureA player's precision of passes when a defender(s) applies pressure. 
Scramble AbilityA player's ability to extend the play when the pocket collapses. 
Sack AvoidanceA player's ability to address pressure and buy enough time to avoid taking unnecessary sacks.
PoiseA player's ability to remain calm & deliver the ball despite pressure barreling down.
FortitudeA player's strength of mind and grit to push through adversity.
ToughnessA player's ability to respond to physical, mental, and emotional duress. 
InstinctsA player's ability to anticipate and diagnose a play before it happens. 
CompetitivenessA player's desire to win at all costs.
Run GameHow well a player performs overall in the run game.
MechanicsHow well a player exeutes handoff exchange, follow throughs and play fakes. 
Run ThreatPlaymaking ability on snaps exclusively designed for a QB to run (e.g. draws, sweeps and option). Note that this does not include scramble ability. 
ClutchHow well a player rises to the occasion and does his job when the team needs production most.
Critical SituationsA player's performance in the clutch, including 3rd & 4th downs, inside the Red Zone and Two-minute situations.
VersatilityThe overall ability to contribute at multiple positions and special teams and bring value to the roster outside primary position.
2nd Pos/UtilityA player's ability to contribute at a position other than his primary. 
Special TeamsA player's contributions on special teams, including how many special teams in which he is a factor.

SumerScout Player Grading Scale (NFL)

SumerScout Player Grading Scale (NCAA)

SumerScout Trait Grading Scale

SumerScout Alert Definitions

Was this article helpful?